LogoLogo
  • Welcome to Astra Nova
  • Why Astra Nova?
  • A Venture-Backed Opportunity
  • Astra Nova Ecosystem
    • AI-Powered Web3 Game Platform
    • Astra Nova: ARPG
    • Deviants: Fight Club
    • Nova Toons Webcomics
    • Black Pass Platform
    • SuperNova Keys
    • Battle Pass
  • AI Gameplay
    • Key AI Features
    • Real-World Asset (RWA) Integration
    • Community Engagement
    • Game Mechanics
    • Characters
      • Species
      • Alignments
      • Classes
      • Skills
    • Weapons
    • Environments
    • Game Modes
  • Economics
    • $RVV Token
    • Game Economics
    • Collectibles
  • Roadmap
  • Rogue Sentinel Studios
    • Rogue Sentinel Team
  • Official Links
  • Website
  • Terms of Use
  • Privacy Policy
Powered by GitBook
On this page
Export as PDF
  1. AI Gameplay
  2. Characters

Classes

Each species can be further defined by Class, which provides benefits and limitations to ensure a multifaceted gaming experience. Note that benefits provided by Class vary in potency according to Species. For example, the Magus enhancement is less pronounced in the technologically advanced but non-magical Minaki than in the highly magical Horas.

The available Classes are:

Valiant: This Class features enhancements in Strength and Combat. Valiants excel in armed and unarmed combat, as well as melee and one-on-one battles. They learn to use unfamiliar weapons more quickly and inflict more damage on their opponents.

Guardian: This Class features enhancements in Healing and Defense. Guardians can accelerate healing for themselves and followers. They favor ranged attacks and can slow the attacks of enemies.

Phantom: This Class features enhancements in Agility and Stealth. Phantoms can avoid battle or appear unexpectedly through short-range teleportation. They can also apply temporary invisibility, making them more difficult to hit.

Magus: This Class features enhancements in Magical Attack and Magical Defense. Magi excel in magically ranged attacks and defense of themselves and their followers. They learn to use unfamiliar magical artifacts more quickly and are skilled at operating Gates.

PreviousAlignmentsNextSkills

Last updated 6 months ago