Hero's Journey
Escape into adventure and fight for survival
The hero's journey in Astra Nova involves discovery, growth, and sacrifice. Players begin as survivors of once-thriving civilizations, struggling to make sense of a world in ruins.
As they explore the Five Worlds, they uncover the lost knowledge of the Weavers, forge alliances, and face the growing threat of The Accretion. Every choice the player makes shapes the story, leading to multiple possible outcomes and the ultimate fate of the Astra Nova universe.
Beginnings | Into the Wildlands
At the start of Season 1, you assume the role of Envoy and arrive in the Wildlands.
You'll make a new home in the deep forest settlement of Fulcrum, inhabited by the six species from Saerinda and Abja: Elari (elves), Fielduin (humans), Ossodrim (skeletons), Minaki (fairies), Horas (elementals), and Onarks (trolls).
Here, you'll ally yourself with the Starstrewn of Fulcrum as they guide you through quests and develop your understanding of this strange new world. In your travels, you'll collect followers to aid in your journey.
You'll work together to defeat threats to the safety of settlements throughout the far reaches of the Wildlands, such as marauding beasts, natural disasters, attacks by assassins, and even be pulled into disputes between warring factions.
You'll collect possessions, help build and rebuild, acquire resources, and learn a broad array of skills to aid your progression via Starstrewn points.
Exploration will take you into settlements, through the treetops, inside ruins, and deep under the earth, revealing more about the secret history of Astra Nova, the millennia-spanning conflict between the Accretion and the Weavers, & discovering the truth behind the Deviants
By the end of the first season your exploration of the Wildlands will culminate in a confrontation with an Accretion warlord, Croesus the Dark Weaver…
Will you build an alliance to withstand the coming onslaught?
Will you discover what lies beyond the boundaries of the Wildlands?
Will you find a way to undo the damage that the Accretion has wrought upon your home worlds?
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